Last night was one of the first real out cries in my guild for things to do. Our main RVR'er hit RR 70 last night and he is starting to get burned out. So, we did an alt night for the first time. I have to say that it gave me a better perspective on a few things. First of which, we need to clean house. We are going to be dumping members who have not been on in a long while.
The second thing is we are now short on tanks and in a guild of 25 that is a huge issue. So we have one active 40 tank that is fairly well geared, so I rolled one last night since we are healer heavy, what a punishment to have right, and very dps heavy. This means that we can keep a solid PVE group going.
Thirdly, we need to step up our roll in server politics, we collectively as a guild are not on the best terms with others on the server, and that bothers me, but I think that in the end we can turn it around. We have to set goals, and at this point I want to get my newly created KOTBS to 40 which should take me a week or so, then a bit of time to gear him up so we can get back on the pve band wagon.
Future, what does it bring to any of us. Guilds, people, places change all the time, but I think that you need to stay prepared for the worst and in our case the loss of 4 tanks in about a week span, and hope for the best.
Posted by
Enslaver
on
8:52 AM
4 comments:
As a guild leader myself I highly recommend the value of alts. When most of our mains reached 40 I was afraid we'd get bored.
We started a rather large alt campaign, however, and it worked wonders. Players saw more players on, groups thrived and things haven't slowed down yet!
That is good to hear, I know we where having a good time with it last night. It was all white lion night in t1 oRVR. Couple that with the resources of our 40's we have about 20 white lions running around with about 500+ strength in t1. It was a blast.
I do agree though that you need a bit of change; we have also started doing lair nights where we just run around and farm lairs for fun. Now that they drops items, it adds a nice amount of things to look forward to, and we still have guys who can use the stuff.
I agree, the game has lots of routes to victory, different places you can go and quest lines to do. Alts allow you to wander around. Also try a different form of Orvr every now and then. Take a small group off to hunt stragglers on big zerg runs. Works wonders. Also kill Hickman when ever you see him, or worship at his feet if you play order. Hint: he's the show off witch hunter...
Thanks for the comments Paul, I have gotten a lot more into smaller groups lately. You can easily win a fight against disorganized larger groups, and there are a lot of paths to victory, just a matter of thinking out of the box :D.
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