Posted by Enslaver on 11:19 AM

In my last post on this subject I spoke a lot about the use of collective guild crafting, this time I am going to talk about organization especially how it relates to efforts in Warhammer.

Now I know most people have been in a disorganized guild, you know the one that kind or have a plan but never try to act upon those maxims. Well having disheveled leadership is where a lot of this starts at. You need to have people in positions of power who have clear cut and defined goals, not people who are limp wristed and not willing to follow the master plan. For instance, people in my guild where complaining about not really stepping it up in RVR like we had in the past. So our course changed a bit from gearing up to putting the push back onto destruction.

All of this was done with a clear and focused consensus of what needed to take place. Instead of humming and hawing about what should happen, we set a date and rocked the house. Where as my previous guild, on Skull Throne, would just randomly do things. I would schedule a Crypts run and another officer knowing we only had enough people to run one group decided to run it a day early, instead of inviting the people who said they would be there leaving a lot out in the cold. Now doing stuff on a whim and blatantly going against a set schedule, but this is the type of disorganization that drives guild members else where. It also does not promote cohesion in a guild.

Things you can do to fix this would be following a schedule, defining the guilds goals, and having leadership willing to execute what is necessary to reach those goals. Sometimes it is tough telling people what needs to be happening, but on that same note if it does not happen, then people fall into a big disorganized mess that often times more damaging than just puging something.

2 comments:

Sumo said...

One thing about the Crafting is that you are forced to select either Apothecary or Talisman, plus one other craft. So you can't have a character that can select 2 'gathering' crafts and so truly farm items for guild crafter's. A pity because I wanted to do that between my Alt's for a bit of fun and see what the other craft's had to offer :)

Jarid said...

I agree, it sucks that there is no way to take 2 gathering professions, but with the crafting changes coming it might help that.

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