I was reading Warhammer Alliance this morning and came across several posts with people saying that it is the end of the world that they are changing the type of damage that shield of the sun does. Now in its current form, it deals 100 spiritual damage base. In the new form, it will deal 100 elemental damage base. That is not a nerf for one; in fact it makes more sense with what the spell is.
When I think fire I think elemental damage, not spiritual. Same should be applied here. You will still meet classes with the same amount of resistance to the damage, but such as life. Really, they are putting its damage back to where it belongs. This issue is deeper though. Why is it that people assume that the world is end when their class gets a change in a patch? All I heard last night on vent was witch hunters crying to whole heaven that they where getting a nerf. Well for one unless you have been on the test server seen it first hand, and tried different builds to get back to where you think you need to be you need to stop. Not only is it distracting, but no one cares. All classes will get nerfed and buffed as time passes.
One OP class will be replaced with another and the cycle will continue. There is no perfect balance because innately we as humans will find a way to use a class far beyond its intentions.
***Adding a bit more to this***
One thing that should be considered here is that currently SOTS is undefendable, just like witch elf kisses. So now it is defendable, but it can also crit, so a fair trade.
Posted by
Enslaver
on
8:33 AM
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