Posted by Enslaver on 8:04 AM

Inquisitor asked:
"Are Pet classes in WAR overpowered???? In WOW I was always reading complaints that Hunters were overpowered so I wondering if the same were true in WAR."

Well first and foremost I think any class in the right hands is dangerous, but that is a bit beside the point. I do not think that pet classes in war are overpowered. Let’s look at all of them one at a time. First you have the Squig herder, at release they put a ton of emphasis on having a pet with this class, and albeit important, the Squig herder is now deadly with or without one. I feel overall compared to other ranged classes that fall in to the same class at the Squig herder it is substantially better than the shadow warrior, its counter part, but even then it is in line with all other ranged DPS classes.

Next, the white lion. Of all classes with pets this one has the most potential to be way over powered. I think first, that this class is a first ever in MMO's, a melee pet class so it is hard to compare it to others, but I will point out the one ability that makes them a bit over the top. Fetch, in its current form they can grab a target 150 feet away and pull them back to where they are standing. It is being nerfed in the patch coming up to 65 feet, but the ability to bring a target to you it very important. Additionally, white lions who are solo specced, ie without a pet, are substantially more deadly.

Engineer/Magus, now both of these are pet classes of sorts, but their "pets" are stationary turrets. So they are essentially dots with hit points. Both of these classes really only rely on them for that fact, so in that respect I don’t see them as overpowered.

I think the keep difference between the hunter and these pet classes are the utility that they have. A hunter has tons of utility, feign death, traps, and so on that complement the pets, but most of the pet classes in Warhammer can easily be effective without the pet. Now a hunter can be effective without a pet as well, but I feel that the pet for them not only adds to their utility, but also supplies them with a steady source of damage. Additionally I think you have to look at the intended focus of each class, in WOW classes are suppose to be a lot more autonomous and harder to kill overall where as WAR classes are more designed to group and fight in small warbands to monster zergs so they don’t need as many OMG save my ass abilities.

2 comments:

shadowwar said...

Just wanted to point out that the original EQ released the Beastmaster with one of their expansions, which was a melee pet class.

Enslaver said...

Ah, I had forgotten about that, although it was probably after my stint in EQ. None the less it is still one of 2 games to every try that experiment.

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